I am doing user-centered design, prototyping, wireframing, programming
and in general developing stuff for humans.
I studied computer science and specialized in human-computer interaction and usability. I live in Berlin since 2007. I love to create things for humans and I am curious about learning new skills. It is inspiring to work in interdisciplinary teams. I like to share things I am passionate about.
I developed a static responsive website for an engineering company situated in the south of Brandenburg, with focus on a simple and timeless design. The website includes references, which can be filtered by different categories.
In cooperation with julimage.
neonion is a user-centered, web application for the collaborative annotation of texts developed at the Human-Centered Computing group at Freie Universität Berlin. In our scrum team, I was responsible for the user interface: prototyping and testing new features, design, and implementation of the front-end.
I developed a website for an insurance broker situated in Brandenburg. The aim was to produce a website optimized for smartphones, so using the mobile first method was, therefore, the best option. It was challenging to produce and reduce the content of the webpage.
In cooperation with julimage.
I designed and programmed the website for a medical network situated in Brandenburg. The content management system Joomla was used. The project was followed by a one-day workshop for editors, to train the employees of the ANSB how to use the CMS system.
In cooperation with julimage.
I implemented the front-end of an online shop. The designs in photoshop were given by an external agency.
I tutored a small software project (six weeks) focusing on user-centered design at FU Berlin using Scrum. We developed a feature for a WebApp for students, called Cassis, helping new students to figure out good eating places on the university campus. My main task was to guide the user-centered design process and to create the visual design of the app sticking to the existing design. The app in general and the click prototype was tested with four users. I presented the testing results and implications during a developers meeting.
I conducted a semi-structured interview with six professors and administrators of the Freie Universität Berlin. The aim of the interviews was to evaluate the first ideas for an app and to figure out the needs and the requirements of a university app for managers. Participants of the interview were asked to sort the university departments by communication frequency to gain insights into existing problems and challenges. This work included planning, conducting, transcribing, evaluating the interviews and presenting the results and further recommendations.
During this private project, I designed a heart-shaped LED mailbox, as a present for a wedding. An Arduino nano was used to control each of the 49 neo pixels, to create light patterns. The mailbox can be used as a lamp powered by USB.
In order to improve the general appearance and signage of a windsurfing school and to make it more intuitive and appealing for visitors, I developed wooden signs using the corporate design. It has helped to make the windsurfing school more usable for customers and as well as employees. A total of 30 signs were designed, built and hung.
This project is part of the CodingDaVinci Kultur-Hackathon 2015. It is a collaboration between Freie Universität Berlin and Kunsthochschule Weißensee as part of a software project in the summer semester 2015. In a team of four students (Fanny, Lukas, Katjuscha and me) we developed an interactive exhibit, which aims at young people visiting museums. The exhibit should enable people to understand the old technology to play and record a film in a fun way. Very intensive user testing led to a successful installation and we were able to win a prize at the hackathon in the category “most technical”.
With the help of the Entrepreneurship Learning and Exchange Platform (ELAP) teachers can design courses, manage teaching materials from the field of entrepreneurship and exchange them with colleagues. Using a heuristic evaluation, we aimed to improve the platform in terms of usability. I was responsible for project management and the project execution in general. The results of the evaluation were discussed in a workshop with the ELAP members. I have developed guidelines and best practices on the subject how to design form fields. For uploading the teaching material to the platform I created the first mockup using best practices.
The BeesBook system provides high-resolution data about bee movements within a single colony by automatically tracking individual honey bees inside a hive over their entire life. This thesis focuses on the process of designing and implementing a network pipeline to extract interaction networks from this data. Spatial proximity is used as an indicator for interactions between bees. Social network analysis methods were applied to investigate the static and dynamic properties of the resulting social networks of honey bees on a global, intermediate and local level. The resulting networks were characterized by a low hierarchical structure and a high density. The global structure of the colony seems to be stable over time. The local structure is highly dynamic, as bees change communities as they age. Communities in the honey bee network are formed by age groups that show a high spatial fidelity. The findings are in line with the established state of research that colonies are organized around age-based task division. The results of the analysis validate the implemented pipeline and the inferred networks. Consequently, this work provides an excellent foundation for future research focusing on temporal network analysis.
I did the visual design for the girls day webpage. I documented the vertical and horizontal grid so an external programmer could implement the website easily.
With the help of the Entrepreneurship Learning and Exchange Platform (ELAP) teachers can design courses, manage teaching materials from the field of entrepreneurship and exchange them with colleagues.
We conducted a heuristic evaluation, using the results of that I prepared low fidelity prototype for the ELAP landing page and for the search and filter interface. Both paper prototypes were evaluated in a user study with four participants.
We developed a web interface for ordering and paying in a pub. It is possible to search for beverages, favor drinks and place orders. The interface is multilingual (i18n). The ordering is done by drag and drop. Drag and drop is part of the HTML5 standard and is available completely in chrome and firefox. A draggable element (source) can be dragged with the mouse to a droppable element (target). We also implemented Undo and redo using the command pattern.